Manage your stamina and bike damage levels while fighting to the victory.Narrowly miss car traffic, wild animals, and trees. Navigate exotic tracks set in California locales.Motorbike racing where everything is allowed! Kick and punch your opponent’s instead of simply passing them.The music of the game (composed by Rob Hubbard and Michael Bartlow) also received notable praise. ![]() The players are tasked with finishing the set of five stages, after which the game switches to ever-increasing difficulty modes which increase track length and opponent aggressiveness.Īfter a successful release of this game, the developers at Electronic Arts threw themselves at several sequels, enabling the Road Rash franchise to live to its sixth release in 2000. Road Rash for PC does not have a cinematic singleplayer campaign with story, narration, or characters, but instead, it promotes higher difficulties of play. Once depleted, the bike becomes wrecked and the race is lost. Bikes also have a damage meter, which signifies the performance level of the bike. To make the game challenging and unpredictable, the player will have to constantly manage their stamina meter, who will when depleted cause the driver to fall to the ground, causing the time penalty during which driver pickups their bike and starts driving again. To make the races even more difficult, the tracks are set on public roads with the regular presence of car traffics, roadside animals (cows, deer), and trees. The game also features a large selection of melee weapons such as clubs and chains. When near opponent, players can with a push of the button punch them, and with another button, the combination can perform backhand punch or even a leg kick. The main difference between Road Rush game races and those present in other arcade or sim racers is the presence of hand-to-hand combat. To make the game appealing to a modern audience, the developers from Electronic Arts have placed the game into virtual California, building five distinct levels in a number of California locales (Pacific Coast Highway, San Francisco, Sierra Nevada, and Napa). Retrieved May 22, 2020.Road Rash is an innovative fusion of motorcycle-racing and combat racing, allowing players to participate in illegal street races where drivers are fighting against each other not only with speed but also with their fists! Originally debuted on Sega Genesis in 1991, Road Rash arrived on PC in 1996 where it achieved a notable success. ^ a b "Road Rash Jailbreak (gba: 2003): Reviews".^ "Road Rash: Jailbreak for PlayStation".^ "Road Rash: Jailbreak for Game Boy Advance"."Road Rash Jailbreak Review for PlayStation on ". ^ Higgins, Geoff "The Judge" (February 2000).The modes on Road Rash Jailbreak are: Jailbreak, Five-O, Time Trial, Cops and Robbers, Skull-to-skull, and Sidecar mode. Courses may overlap common segments of other tracks, but often have different start or end points, or have the player turning down alternate routes. The individual courses for the game are pieced together from a larger system of interconnected grids of roads. Despite sharing many characteristics with past games in the series, Road Rash Jailbreak puts a stronger emphasis on the racing aspect of the game, and less on combat. Conversely, the worst quote is to finish last, which doesn't earn points, or be stopped by police officers, where the player actually loses points. The ultimate goal is to place first in the race in order to earn points to upgrade the player's weapon and nitro. While racing, the player has the option of punching, or using weapons to attack other opponents, to slow down their progress. Gameplay favors an arcade-like style, with little emphasis on realism. ![]() ![]() The game plays similarly to previous games developed in the Road Rash series, which involves the player racing their motorcycle against other motorcyclists. It is the sixth and final game in the Road Rash series. Road Rash: Jailbreak is a racing video game developed by EA Redwood Shores for the PlayStation version and Magic Pockets for the Game Boy Advance version and published by Electronic Arts for PlayStation in 2000 and for Game Boy Advance in 2003.
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